*Note: There is no "taking damage" animation/effect to visualize attack hits, but they still hit and do damage.

Enemies are designed with fortitude and damage so that you calculate your moves, do not jump in or jump out without plan as it may end in your end.

This is a turned-based strategy? game. You can roll around, pick up items, and attack enemies. Once you complete a battle, you will get to increase a side of your dice. The sides of the dice add points to your damage or shield while you are defending. You can also use items that may increase your movement or roll value.

When attacking you can see the values that will add up to your attack, these include the base damage of the item, the roll added onto it when you picked it up, the current roll of your dice, and if you are using an item, the value of that as well.

When defending, the amount of damage you will block from a hit is completely determined on your dice value.

Font: https://fonts.google.com/specimen/Playball?slant=7&preview.text=Almost%20before%...

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ADiceySituationJam.zip 26 MB

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