v1.2.1 (Pineapple Fixed)


This update is very small and took a while to research the correct solution

Bug Fixes

  • Pineapple planet now has working collision, so now fruit won't pass through it when reached. 

Techy Description of Solution: If you have ever worked with the Unity game engine, you might have come across mesh colliders working in the editor version of the game but not the final build, even after upgrading your project to a newer build. I found the solution to my problem in this forum post, and if this post has been deleted, the solution was to enable "Read/Write" under "Meshes" in the imported package of the mesh/model you are working with. I don't know the long term effects of this option, and neither does the forum post, but it works and that's fine with me.

Adjustments

  • Starfruit now have a 1/100 chance of appearing every 30 seconds, changed from the previous 3/100 chance
  • Build has been upgraded to Unity 2023.2.4f1

Files

SuikaPlanetWebGL.zip Play in browser
Jan 13, 2024
SuikaPlanet.zip 45 MB
Jan 13, 2024

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